Basically the skin of the tower model consist of three layers. The challenge was to build each of these layers in a random way, where no repetitive pattern should be seen. Ideally it would create a “meta-randomness” in the whole tower. These layers were, from inside to outside :
-Individual offices illuminate randomly in the upper side of the tower, I’ll call them “cells”.
-Window Blinds, roller type. Randomly opened.
-Complex facade system of horizontal reglit like elements, consisting of three different opacities
randomly dispersed.
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